Common Pattern Modeling Language for Object and Component Architectures
Résumé
Design patterns are widely used as a meaning to capture and provide valuable expert information in order to describe a solution for a given problem or to provide a selected property. By choosing one or more patterns and applying them during the software development life cycle, software engineers are able to use proven building blocks for achieving software on a large scale. In our work, we deal with a pattern modeling language as a new representation of patterns to ease their application and categorization in software engineering. In this paper, we demonstrate the capabilities of our pattern modeling language for software architectures. For that, we propose a framework based on a process with patterns within a set of model transformation rules to target object and component architectures. This leads to a simple way to model patterns for reuse independently from the targeted system-under-development's architecture. To illustrate the approach we consider an example of a secure communication pattern.
Origine : Fichiers produits par l'(les) auteur(s)
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